Making a Great Driving Simulator Script from Scratch
If you've ever sat down to build a racing game, you quickly realize that a solid driving simulator script is the one thing that can make or break the entire project. It doesn't matter how pretty your car models are or how detailed your tracks look; if the car feels like a shopping cart on ice or a heavy brick, players are going to bail pretty fast. Getting that "just right" feeling takes a lot of trial and error, a bit of math, and a whole lot of playtesting. ...